Files
CrazyChess/King.gd

19 lines
515 B
GDScript

extends "res://Piece.gd"
func setup():
kind = KIND.KING
var sprite2d = get_node("Sprite2D")
if team == TEAM.WHITE:
sprite2d.region_rect = Rect2(5, 5, 35, 36)
elif team == TEAM.BLACK:
sprite2d.region_rect = Rect2(5, 50, 35, 36)
func check_move(destination: Vector2i) -> bool:
var board_state = get_board_state()
if board_state.has(destination):
if board_state[destination].team == team:
return false
# TODO castling
return abs(destination.x - grid_pos.x) + abs(destination.y - grid_pos.y) == 1